Buy the role, then read the panel
Giggler is free and is the class every new player starts on. The other six classes are bought with Bintar, the persistent currency. Wave 1 awards no Bintar and no experience. Later waves do.
| Class | Bintar | Documented identity |
|---|---|---|
| Giggler | Free | All-rounder. Can sell weapons, including the starting Giggle Bat and Giggle Pistol, for full price. No listed downside. |
| Gazo | 200 | Ranged. Smile More replaces the old +25% ranged bonus with an extra +50% headshot bonus, and makes melee swings 50% slower. |
| Gloober | 200 | Healing. The class page still lists +50% healing, regen on heal, and non-Gloober weapons at 50% strength. |
| Gembo | 300 | Explosives. Explosion bonus is now +50%, down from +100%. Getting hurt causes a self explosion based on damage taken. A missed melee hits for 1/4 of the swing instead of 1/2. The half-healing penalty is gone. |
| Cheerer | 300 | Traps and presents. The double recharge perk is replaced by deployables that act like sentries. The linger effect is shorter, and its damage tick is 15, down from 20. |
| Gleeber | 500 | Movement. The class page still lists a stronger Gleeboard, +5 walk speed, stronger knockback both ways, and +25% damage taken with no resistance bonuses. |
| Glaaber | 500 | Close range. Weapon downsides are gone. Glaaber cannot be stunned, annoyed, or set on fire. Damage resistance is 1/3, plus extra speed after a Pumpkin Launcher slow. Weak knockback does nothing. The disguise-crushing passive is removed. |
Those Bintar prices were not changed in the Smile More class notes. Perk text in the lobby still wins if a page and the panel disagree. Gloober and Gleeber were not rewritten in that class section, so their older perk lines are the last full write-up, not a fresh Smile More pass.
How to choose
Pick the job you can already name:
- You are still learning tells: stay on Giggler and sell gear for a full refund while you try tools.
- You want distance: Gazo, and aim for headshots under the new bonus.
- The team keeps dying between fights: Gloober, but you still need a way to stop a threat on the statue.
- You want planned explosions: Gembo, and respect the new self explosion when you get hit.
- You want to decide where the fight happens: Cheerer, and treat the sentries as the current perk.
- You want to refill a lane the team abandoned: Gleeber.
- You want to stand near the statue: Glaaber, without relying on the removed disguise crush.
Sobber is not a shop class. Eye of Enphoso turns you into one. On Smile More, NPCs that would hit the statue ignore Sobbers unless there are two or fewer players, or a challenge says otherwise.
Change one thing between runs. A new class does not fix a missed disguise.
